Immerseum SDK: VR Simulator (version: BETA-0.9)
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ControllerPositions Enumeration
Standard predefined positions into which simulated controllers can be placed.
Syntax
Members
MemberValueDescription
Boxer3Simulates a "puglist's pose" with the hands near eye-level, with one (the primary) hand higher and more forward than the secondary hand.
Forward1Simulates "resting on your desk/keyboard". They are at about torso-height and more substantially forward.
Origin0Simulates "dangling at your waist". They start at more-or-less waist height (lower if seated) and slightly forward of your player avatar's implied body. This slight forward simulation is because players rarely have controllers at rest when in a VR experience, and this lets you more accurately see where your controllers are when in simulation mode.
Prefab4Uses whatever position automatically derives from the simulated controller's primitive (useful if you're using a custom prefab to simulate a controller).
Reaching2Simulates hands extended out from the shoulder.
Inheritance Hierarchy

System.Object
   System.ValueType
      System.Enum
         Immerseum.VRSimulator.ControllerPositions

See Also

Reference

Immerseum.VRSimulator Namespace

 

 


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