Immerseum SDK: VR Simulator (version: BETA-0.9)
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isWithinBoundary(Vector3) Method
The point expressed as a Vector3 in worldspace that will be evaluated as to its position within the Play Area's bounds.
Determines whether the point is within the Play Area's bounds.
Syntax
public bool isWithinBoundary( 
   UnityEngine.Vector3 point
)

Parameters

point
The point expressed as a Vector3 in worldspace that will be evaluated as to its position within the Play Area's bounds.

Return Value

true if the point is within the Play Area's bounds, false if not.
See Also

Reference

PlayArea Class
PlayArea Members
Overload List

 

 


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