Immerseum SDK: VR Simulator (version: BETA-0.9)
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setParent Method
The Transform which should become the Play Area's parent in the scene hierarchy. Use null to make the Play Area a root object.
Changes the parent of the Play Area gameobject in the scene hierarchy.
Syntax
public void setParent( 
   UnityEngine.Transform target
)

Parameters

target
The Transform which should become the Play Area's parent in the scene hierarchy. Use null to make the Play Area a root object.
See Also

Reference

PlayArea Class
PlayArea Members

 

 


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