Immerseum SDK: VR Simulator (version: BETA-0.9)
       [view as Desktop | Tablet | Mobile]
forwardDampingRate Property

The rate by which the user's forward motion should be dampened.

Best Practice
This property is configured in the Unity Editor. Please see Configuring Input & Movement.
This has been configured based on Oculus Rift best practices to minimize simulation sickness. Please be careful when modifying this value.
Syntax
public static float forwardDampingRate {get;}

Property Value

A floating point value in the range from 0.0 to 1.0.
See Also

Reference

MovementManager Class
MovementManager Members

 

 


Copyright (c) 2015 Immerseum Inc. All rights reserved.

Send Feedback