Immerseum SDK: VR Simulator (version: BETA-0.9)
       [view as Desktop | Tablet | Mobile]
primaryGamepadTrigger Property

Indicates which gamepad trigger should be considered the "primary" trigger.

Best Practice
This property is configured in the Unity Editor. Please see Configuring Input & Movement.
Syntax
public static Hands primaryGamepadTrigger {get;}

Property Value

Accepts one of the following values:

See Also

Reference

MovementManager Class
MovementManager Members

 

 


Copyright (c) 2015 Immerseum Inc. All rights reserved.

Send Feedback