Immerseum SDK: VR Simulator (version: BETA-0.9)
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toggleRawAxis1D Method
An OVRInput.RawAxis1D enum value which represents a bitmask corresponding to one of the hard-coded 1-dimensional raw input axes supported by Oculus devices.

Toggles the Oculus Axis defined by the axisMask parameter so as to associate the Input Axis with an Oculus Touch Raw Input Axis.

Be careful! Oculus devices do not use virtual inputs or virtual mappings managed through the Unity Input Manager. Instead, they are accessed directly through the %Oculus Utilities for Unity:https://developer.oculus.com/downloads/game-engines/1.5.0/Oculus_Utilities_for_Unity_5%.
Syntax
public void toggleRawAxis1D( 
   OVRInput.RawAxis1D axisMask
)

Parameters

axisMask
An OVRInput.RawAxis1D enum value which represents a bitmask corresponding to one of the hard-coded 1-dimensional raw input axes supported by Oculus devices.
See Also

Reference

OculusInputAxis Class
OculusInputAxis Members

 

 


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