Immerseum SDK: VR Simulator (version: BETA-0.9)
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controllerMask Field (OculusInputAxis)
Determines the particular input device / controller type from which input along this Input Axis should be captured.
Syntax
public OVRInput.Controller controllerMask

Field Value

A bitmask value from %OVRInput.Controller %indicating a particular Oculus-compatible controller. Accepts one of the following values:

Be careful! While the Oculus Utilities for Unity API does support gamepad input from the XBox One Controller, the Immerseum SDK recommends that you use the more universal / cross-platform supported Immerseum InputActions to define your gamepad configuration instead of the OVR API.
See Also

Reference

OculusInputAxis Class
OculusInputAxis Members

 

 


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