Immerseum SDK: VR Simulator (version: BETA-0.9)
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setDimensions(Vector2) Method
The width (along the x-axis) and depth (along the z-axis) of the Play Area, expressed as a Vector2 (X, Z).
Adjusts the dimensions of the Play Area to the width/depth provided.
Syntax
public void setDimensions( 
   UnityEngine.Vector2 dimensions
)

Parameters

dimensions
The width (along the x-axis) and depth (along the z-axis) of the Play Area, expressed as a Vector2 (X, Z).
See Also

Reference

PlayArea Class
PlayArea Members
Overload List

 

 


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