Immerseum SDK: VR Simulator (version: BETA-0.9)
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setPlayAreaSize(Vector2) Method
The dimensions of the Play Area, expressed as a Vector2 where width (along the x-axis) is the X position and depth (along the z-axis) is the Y position.

Sets the size of the Play Area based on provided dimensions.

You Should Know... You Should Know...
If the dimensions provided correspond to one of the existing standard PlayAreaSize values, that value will be applied. Otherwise, a Custom size will be applied.
Syntax
public void setPlayAreaSize( 
   UnityEngine.Vector2 dimensions
)

Parameters

dimensions
The dimensions of the Play Area, expressed as a Vector2 where width (along the x-axis) is the X position and depth (along the z-axis) is the Y position.
See Also

Reference

PlayArea Class
PlayArea Members
Overload List

 

 


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