Immerseum SDK: VR Simulator (version: BETA-0.9)
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applyColliderHand Property

If applyCollider is true, then indicates which simulated controller(s) should receive an enabled Collider.

Please Note Please Note
Because Collider components are automatically applied to primitives, if they do not apply to a particular controller (or if applyCollider is false) they will be disabled where appropriate.
Syntax
public static Handedness applyColliderHand {get;}

Property Value

Returns one of the following values:

See Also

Reference

ControllerManager Class
ControllerManager Members

 

 


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