Immerseum SDK: VR Simulator (version: BETA-0.9)
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isKinematic Property

Indicates whether the simulated controller(s)' Rigidbody component(s) should be kinematic.

Please Note Please Note
Only applies if applyRigidbody is true.
Syntax
public static bool isKinematic {get;}

Property Value

true if the Rigidbody applied should be kinematic, false if not.
See Also

Reference

ControllerManager Class
ControllerManager Members
UnityEngine.Rigidbody.isKinematic

 

 


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