Immerseum SDK: VR Simulator (version: BETA-0.9)
       [view as Desktop | Tablet | Mobile]
rbUseGravity Property
Returns the value of Use Gravity applied to the Rigidbody component(s) attached to the simulated controller(s).
Syntax
public static bool rbUseGravity {get;}

Property Value

true if the Rigidbody component should be subject to gravity, false if not.
Remarks
Only applies if applyRigidbody is set to true.
See Also

Reference

ControllerManager Class
ControllerManager Members
UNITY3D:Rigidbody.useGravity

 

 


Copyright (c) 2015 Immerseum Inc. All rights reserved.

Send Feedback