Immerseum SDK: VR Simulator (version: BETA-0.9)
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isCameraRigInTransform Method
The Transform whose tree in the scene hierarchy is checked for the Camera Rig.
Indicates whether the Camera Rig is related to the Transform passed to this method.
Syntax
public static bool isCameraRigInTransform( 
   UnityEngine.Transform otherTransform
)

Parameters

otherTransform
The Transform whose tree in the scene hierarchy is checked for the Camera Rig.

Return Value

true if the Camera Rig is related to the otherTransform, otherwise false
See Also

Reference

HMDSimulator Class
HMDSimulator Members

 

 


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