Immerseum SDK: VR Simulator (version: BETA-0.9)
       [view as Desktop | Tablet | Mobile]
CameraRig Property
The Transform of the GameObject you are using as your VR CameraRig.
Syntax
public static UnityEngine.Transform CameraRig {get;}

Property Value

The Transform of a GameObject in the scene hierarchy. Must be either a SteamVR plugin "[CameraRig]" or Oculus Rift "OVRCameraRig".
Remarks

The VR CameraRig is UnityEngine.GameObject that typically represents the rig (collection of GameObjects) that includes/represents your camera. Typically, the CameraRig will contain underlying objects that actually represent (or instantiate) the camera itself.

See Also

Reference

HMDSimulator Class
HMDSimulator Members

 

 


Copyright (c) 2015 Immerseum Inc. All rights reserved.

Send Feedback