Immerseum.VRSimulator Namespace > ControllerManager Class : applyColliderHand Property |
If applyCollider is true, then indicates which simulated controller(s) should receive an enabled Collider.
Please Note | |
Because Collider components are automatically applied to primitives, if they do not apply to a particular controller (or if applyCollider is false) they will be disabled where appropriate. |
public static Handedness applyColliderHand {get;}
Returns one of the following values: