Immerseum SDK: VR Simulator (version: RC-1.0.0)
       [view as Desktop | Tablet | Mobile]
CameraRig Property
The Transform of the GameObject you are using as your VR CameraRig.
Syntax
public static Transform CameraRig {get;}

Property Value

The Transform of a GameObject in the scene hierarchy. Must be either a SteamVR plugin "[CameraRig]" or Oculus Rift "OVRCameraRig".
Remarks

The VR CameraRig is UnityEngine.GameObject that typically represents the rig (collection of GameObjects) that includes/represents your camera. Typically, the CameraRig will contain underlying objects that actually represent (or instantiate) the camera itself.

See Also

Reference

HMDSimulator Class
HMDSimulator Members

 

 


Copyright (c) 2016-2017 Immerseum Inc. All rights reserved.

Send Feedback