Getting Started > Requirements and Supported Devices |
The VR Simulator's requirements are very simple:
Platform: |
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Project: |
Your Unity project must contain:
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Scene: |
Your scene must contain one or more of the following:
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And that's it!
The table below indicates which platforms we have tested the VR Simulator against:
Unity Editor | SteamVR Plugin | Oculus Utilities for Unity | VR Simulator |
---|---|---|---|
5.5.1f1 | 1.2 | 1.10 |
STABLE. However, the SteamVR Plugin uses outdated APIs. Unity will prompt to update the outdated APIs, and it should be safe to select "YES". |
1.9 | |||
1.8 | |||
1.7 |
NOT STABLE | ||
1.1 | 1.10 |
STABLE. However, the SteamVR Plugin uses outdated APIs. Unity will prompt to update the outdated APIs, and it should be safe to select "YES". | |
1.9 | |||
1.8 | |||
1.7 |
NOT STABLE | ||
5.5.0f3 | 1.2 | 1.10 |
STABLE. However, the SteamVR Plugin uses outdated APIs. Unity will prompt to update the outdated APIs, and it should be safe to select "YES". |
1.9 | |||
1.8 | |||
1.7 |
NOT STABLE | ||
1.1 | 1.10 |
STABLE. However, the SteamVR Plugin uses outdated APIs. Unity will prompt to update the outdated APIs, and it should be safe to select "YES". | |
1.9 | |||
1.8 | |||
1.7 |
NOT STABLE | ||
5.4.4f1 | 1.2 | 1.10 |
STABLE. |
1.9 | |||
1.8 | |||
1.7 |
NOT STABLE | ||
1.1 | 1.10 |
STABLE. | |
1.9 | |||
1.8 | |||
1.7 |
NOT STABLE | ||
5.4.3f1 | 1.2 | 1.10 |
STABLE. |
1.9 | |||
1.8 | |||
1.7 |
NOT STABLE | ||
1.1 | 1.10 |
STABLE. | |
1.9 | |||
1.8 | |||
1.7 |
NOT STABLE | ||
5.4.2f2 | 1.2 | 1.10 |
STABLE. |
1.9 | |||
1.8 | |||
1.7 |
NOT STABLE | ||
1.1 | 1.10 |
STABLE. | |
1.9 | |||
1.8 | |||
1.7 |
NOT STABLE | ||
5.4.1f1 5.4.1p1 5.4.1p2 5.4.1p3 |
1.2 | 1.10 |
STABLE. |
1.9 | |||
1.8 | |||
1.7 |
NOT STABLE | ||
1.1 | 1.10 |
STABLE. | |
1.9 | |||
1.8 | |||
1.7 |
NOT STABLE | ||
5.4.0f3 | 1.2 | 1.10 |
NOT RECOMMENDED, THOUGH MAY BE STABLE. |
1.9 | |||
1.8 | |||
1.7 |
NOT STABLE | ||
1.1 | 1.10 |
NOT RECOMMENDED, THOUGH MAY BE STABLE. | |
1.9 | |||
1.8 | |||
1.7 |
NOT STABLE |
The VR Simulator is designed to work with:
Be Aware | |
Oculus Rift support has been tested with the Oculus Rift CV1. Presumably, it should work with the DK1 and DK2 insofar as the Oculus Utilities for Unity plugin works with those devices, but we haven't done any testing (because we don't have DK1s or DK2s). We have not built support for OSVR's plugins into the VR Simulator - if you'd like to see OSVR support, let us know! If you test the VR Simulator on any of these untested platforms, please drop us a line to let us know how it went! |
The VR Simulator recognizes and supports input from the following devices:
Be Aware | |
Oculus Touch support has not been tested yet. That's because while the Oculus Utilities for Unity do provide an API for interacting with the Touch, we don't have any Touch controllers to test with. If someone does have some Touch controllers and has tested the VRSimulator with them, please drop us a line! |