Immerseum.VRSimulator Namespace : PlayArea Class |
The following tables list the members exposed by PlayArea.
Name | Description | |
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PlayArea Constructor |
Name | Description | |
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borderThickness | ||
color | ||
cornerVertices | ||
heightOffset | ||
material | ||
verticesList |
Name | Description | |||||
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depth | Indicates the depth (along the z-axis) of the Play Area. | |||||
dimensions | Indicates the dimensions (width / depth) of the Play Area as a Vector2. | |||||
height | The height (along the y-axis) of the Play Area.
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isAvatarOutsideBoundary | Indicates whether the user's avatar is currently outside of the Play Area's bounds. | |||||
isAvatarWithinBoundary | Indicates whether the user's avatar is currently inside of the Play Area's bounds. | |||||
isVisible | Indicates whether the Play Area is currently visible within the scene. | |||||
size | The PlayAreaSize that determines the width/depth of this Play Area. | |||||
width | Indicates the width (along the x-axis) of the Play Area. |
Name | Description | |||||
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applyColliders | Generates and applies one Colliders to the Play Area as applicable. | |||||
applyColorToOculusPlayArea | Applies the Play Area's color to the Oculus Boundary system. | |||||
applySettingsToSteamPlayArea | Applies the Play Area's size and appearance settings to the SteamVR_PlayArea component attached to the camera rig.
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applySteamPlayAreaSettings | Applies the camera rig's SteamVR_PlayArea component size and appearance settings to the simulated Play Area. | |||||
calibratePlayArea | Adjusts the sizing / dimensions of the Play Area to correspond to the HMD Play Area and its calibrated settings (if available). | |||||
getDistance | Overloaded. Returns the shortest distance from the point to the Play Area's bounds. | |||||
isWithinBoundary | Overloaded. Determines whether the point is within the Play Area's bounds. | |||||
move | Repositions the Play Area at the provided coordinates. | |||||
recenterOnAvatar | Positions the Play Area to be centered on the user's avatar. | |||||
setDimensions | Overloaded. Adjusts the dimensions of the Play Area to the width/depth provided. | |||||
setMaterial | Sets the Material and Color that are applied to the Play Area. | |||||
setParent | Changes the parent of the Play Area gameobject in the scene hierarchy. | |||||
setPlayAreaSize | Overloaded. Sets the size of the Play Area to one of the preconfigured PlayAreaSize values. | |||||
setVertices | Sets the size of the Play Area based on a collection of vertex points that define the boundary. |