Immerseum SDK: VR Simulator (version: BETA-0.9)
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getPlayAreaDimensions Method
Returns the width (X) and depth (Z) of the Play Area as a Vector2 value.
Syntax
public static UnityEngine.Vector2 getPlayAreaDimensions()

Return Value

The width/depth of the Play Area expressed as a Vector2, with the width (x-axis) stored in the x position and the depth (z-axis) stored in the y position.
See Also

Reference

PlayAreaManager Class
PlayAreaManager Members

 

 


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