| Name | Description |
| customPlayAreaDimensions |
Indicates the custom dimensions (width / depth) of the Play Area.
|
| getHMDPlayAreaSize | Returns the PlayAreaSize that is applied to the HMD Play Area. |
| getHMDPlayAreaVerticesList | Returns a list of the vertices exposed by the HMD Play Area. |
| getSteamPlayArea | Returns the SteamVR_PlayArea component of the HMD Play Area. |
| getSteamPlayAreaTransform | The Transform to which the SteamVR_PlayArea component is attached. |
| hasHMDPlayArea | Indicates whether an HMD Play Area is included in the scene or calculated by an attached HMD. |
| hasImmerseumPlayArea |
Indicates whether the Immerseum SDK has generated a play area for display in the scene.
|
| hasOculusPlayArea | Indicates whether there is an Oculus-generated HMD Play Area in the scene. |
| hasSteamPlayArea | Indicates whether there is a Steam-generated HMD Play Area (or its data) present in the scene. |
| Instance | The singleton Instance of this class. |
| isHMDPlayAreaSizeCalibrated | Indicates whether the HMD Play Area's size has been calibrated to an attached HMD. |
| isMovementBoundToPlayArea | Indicates whether the user's movement is currently constrained to the play area, i.e. movement input will not take the user's camera outside of the play area as determined by their HMD configuration (for room-scale configurations) or by the scene designer (for seated/standing configurations). |
| isPlayAreaDisplayedAlways |
Indicates whether the Play Area should always be displayed in the scene.
|
| isPlayAreaDisplayedOnApproach | Indicates whether the Immerseum Play Area should be displayed when the user approaches its bounds. |
| playArea |
The instance of the Play Area component applied to the Immerseum Play Area object.
|
| playAreaBorderThickness |
Indicates the thickness of the Play Area's border when rendering without a Material.
|
| playAreaColor |
Indicates the color to apply to the Play Area.
|
| playAreaDisplayOnApproachDistance | Indicates the distance at which the Immerseum Play Area should be displayed. When the distance between the Play Area's bounds and the
camera/controllers is less than this value, the Immerseum Play Area is displayed. |
| playAreaDisplayOnInputAction | Indicates the name of the InputAction that toggles the Immerseum Play Area. |
| playAreaDisplayTrigger | Indicates when the Immerseum Play Area should be rendered/displayed within the scene. |
| playAreaMaterial | Indicates the Material to apply to the Immerseum Play Area. |
| playAreaSize |
Indicates the size of the Play Area, in terms of width (x-axis) and depth (z-axis).
|
| shouldPlayAreaBeApplied | Indicates whether the Immerseum Play Area should be calculated and built in the scene. |