Immerseum SDK: VR Simulator (version: BETA-0.9)
       [view as Desktop | Tablet | Mobile]
setInputMoveTarget Method
The that determines which objects should be moved in response to user input.
Sets whether the user's movement is bound to the size of their play area, either determined by their HMD configuration or by the scene designer.
Syntax
public void setInputMoveTarget( 
   InputMoveTarget target
)

Parameters

target
The that determines which objects should be moved in response to user input.
See Also

Reference

PlayAreaManager Class
PlayAreaManager Members

 

 


Copyright (c) 2015 Immerseum Inc. All rights reserved.

Send Feedback