Immerseum.VRSimulator Namespace : InputActionManager Class |
Singleton used to manage InputActions.
The primary purpose of the InputActionManager is to store a list of the registered InputActions and to evaluate whether a registered InputAction has been received from the user.
Every frame, the InputActionManager checks to see which InputActions were received during the last frame (if any). If an InputAction was received from the user, the InputActionManager then fires the EventManager.OnInputActionStart event.
public class InputActionManager : UnityEngine.MonoBehaviour
System.Object
UnityEngine.Object
UnityEngine.Component
UnityEngine.Behaviour
UnityEngine.MonoBehaviour
Immerseum.VRSimulator.InputActionManager