Immerseum.VRSimulator Namespace : InputButton Class |
The following tables list the members exposed by InputButton.
Name | Description | |
---|---|---|
![]() | InputButton Constructor |
Name | Description | |||
---|---|---|---|---|
![]() | internalDescription | A brief description of the Input Button - may be useful for notation and validation. | ||
![]() | isNegativeValue | Determines whether the button's boolean firing value is converted to a negative or a positive number if true. | ||
![]() | name | The name given to the Input Button.
|
Name | Description | |||
---|---|---|---|---|
![]() | buttonType | Determines the device type that the Input Button's virtual button maps to. | ||
![]() | isClicked | Indicates whether the Input Button has been clicked.
| ||
![]() | isGamepadButton | Indicates whether the Input Button is on a gamepad. | ||
![]() | isHeld | Indicates whether the Input Button is held. | ||
![]() | isKeyboardButton | Indicates whether the Input Button is on a mouse. | ||
![]() | isMouseButton | Indicates whether the Input Button is on a mouse. | ||
![]() | isOculusButton | Indicates whether the Input Button is on an Oculus input device. | ||
![]() | isPressed | Indicates whether the Input Button is pressed. | ||
![]() | isPressedAndHeld | Indicates whether the Input Button is pressed and then held. | ||
![]() | isReleased | Indicates whether the Input Button is released. | ||
![]() | isSteamVRButton | Indicates whether the Input Button is on a SteamVR input device. | ||
![]() | value |