Immerseum.VRSimulator Namespace > InputButton Class : name Field |
The name given to the Input Button.
Be careful! To properly recognize input from the user's input devices, if buttonType == Mouse or buttonType == Gamepad, this value must correspond to a Name given to a virtual axis in the Unity Input Manager. |
If buttonType == Mouse or buttonType == Gamepad:
A string corresponding to the Name property of a virtual axis defined in the Unity Input Manager.
Otherwise, a unique name given to the Input Button.