Immerseum.VRSimulator Namespace > InputAction Class : getAxisValueSource Method |
An array of InputAxis objects.
Be careful! The axis list properties in the InputAction object are all stored as Lists. Therefore, be sure to convert them to Arrays before passing them to this method using the <axis-list>.ToArray() method. |
Returns the type of input device from which the axis value is being returned.
Best Practice | |
When an InputAction axis has multiple Input Axes defined, the ImmerseumSDK always returns the axis value with the highest value or greatest magnitude. |
An array of InputAxis objects.
Be careful! The axis list properties in the InputAction object are all stored as Lists. Therefore, be sure to convert them to Arrays before passing them to this method using the <axis-list>.ToArray() method. |
Returns the InputType of the device from which the axis value was returned. Returns one of the following values:
InputType xAxisSource = getAxisValue(xAxisList.ToArray()); InputType rightTriggerSource = getAxisValue(rightTriggerAxisList.ToArray());