Immerseum SDK: VR Simulator (version: RC-1.0.0)
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gravityAdjustment Property

The value by which gravity should be adjusted.

Best Practice
This property is configured in the Unity Editor. Please see Configuring Input & Movement.
This has been configured based on Oculus Rift best practices to minimize simulation sickness. Please be careful when modifying this value.
Syntax
public static float gravityAdjustment {get;}

Property Value

A floating point value in a range from 0.0 to 1.0.
See Also

Reference

MovementManager Class
MovementManager Members

 

 


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