Immerseum SDK: VR Simulator (version: RC-1.0.0)
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keyboardRotationRatchet Property

Determines the number of degrees that the camera shoud rotate when ratcheted by an InputAction.

Best Practice
This property is configured in the Unity Editor. Please see Configuring Input & Movement.
Syntax
public float keyboardRotationRatchet {get;}

Property Value

A floating point value representing the number of degrees to rotate the camera when ratcheted. Must be in the range of 0.0 to 360.0.
See Also

Reference

MovementManager Class
MovementManager Members

 

 


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