Immerseum SDK: VR Simulator (version: RC-1.0.0)
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primaryGamepadTrigger Property

Indicates which gamepad trigger should be considered the "primary" trigger.

Best Practice
This property is configured in the Unity Editor. Please see Configuring Input & Movement.
Syntax
public static Hands primaryGamepadTrigger {get;}

Property Value

Accepts one of the following values:

See Also

Reference

MovementManager Class
MovementManager Members

 

 


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