Immerseum SDK: VR Simulator (version: RC-1.0.0)
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OculusInputAxis Class Methods

For a list of all members of this type, see OculusInputAxis members.

Public Methods
 NameDescription
Public MethodtoggleAxis1D

Toggles the Oculus Axis defined by the axisMask parameter so as to associate the Input Axis with an Oculus Touch Input Axis.

Be careful! Oculus devices do not use virtual inputs or virtual mappings managed through the Unity Input Manager. Instead, they are accessed directly through the Oculus Utilities for Unity.
 
Public MethodtoggleAxis2D

Toggles the Oculus Axis defined by the axisMask parameter so as to associate the Input Axis with an Oculus Touch Input Axis.

Be careful! Oculus devices do not use virtual inputs or virtual mappings managed through the Unity Input Manager. Instead, they are accessed directly through the Oculus Utilities for Unity.

 
Public MethodtoggleRawAxis1D

Toggles the Oculus Axis defined by the axisMask parameter so as to associate the Input Axis with an Oculus Touch Raw Input Axis.

Be careful! Oculus devices do not use virtual inputs or virtual mappings managed through the Unity Input Manager. Instead, they are accessed directly through the Oculus Utilities for Unity.
 
Public MethodtoggleRawAxis2D

Toggles the Oculus Axis defined by the axisMask parameter so as to associate the Input Axis with an Oculus Touch Raw Input Axis.

Be careful! Oculus devices do not use virtual inputs or virtual mappings managed through the Unity Input Manager. Instead, they are accessed directly through the Oculus Utilities for Unity.
 
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See Also

Reference

OculusInputAxis Class
Immerseum.VRSimulator Namespace

 

 


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